DarkPlaces game engine encompasses more than 10 years of research and development in the field of real-time game engine technology by Forest "LordHavoc" Hale and Rudolf "divVerent" Polzer. Based off GPL GLQuake engine source code released by id Software, DarkPlaces Game Engine is one of the most solid and robust 3D engines available. It lets you to unleash your creative potential at virtually no cost. Being an open source 3D game engine under the GPL license, it only requires you to credit its creator and share the fixes and new implementations you might have made for your application or game.

Basic features

Renderer
Physics
Scripting
Graphic User Interface
Sound
Input Devices
Network
Tools

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