DarkPlaces game engine encompasses more than 10 years of research and development in the field of real-time game engine technology by Forest "LordHavoc" Hale and Rudolf "divVerent" Polzer. Based off GPL GLQuake engine source code released by id Software, DarkPlaces Game Engine is one of the most solid and robust 3D engines available. It lets you to unleash your creative potential at virtually no cost. Being an open source 3D game engine under the GPL license, it only requires you to credit its creator and share the fixes and new implementations you might have made for your application or game.

Basic features

Graphic User Interface
Input Devices

Steel Storm 2 © 2008-2011 Kot-in-Action Creative Artel; All rights reserved. Steel Storm, Steel Storm 2, Tomes of Mephistopheles and Kot-in-Action logos are trademarks of Kot-in-Action Creative Artel in the United States of America and elsewhere. All other trademarks are the property of their respective owners.